So we left off after we carved the mouth and teeth in the first blog and it looked something like this.
It will really start taking shape quickly now, when we start removing massive quantities of wood. First we do the stop cuts on the corners under the brim of the hat and then remove those chips, to make the hair go under the hat. Remove that same chip in the back also, I shape the beard so that it curves to a bit of a curl at the front, and round over any edges. I’m trying to use my knife on any area that was cut mechanically, to round it over and make it not so flat in appearance. Don’t get too detailed at this point…we’re still just blocking things out. Make the stop cuts and remove the chips all the way around the top of the hat band and also the bottom of the ball as shown.
Next, we start cutting off more of the corners, on the band and the hat, in order to give it a more rounded appearance. I’ve completed the right side and left the other un-completed so that you can see more of a contrast. I’ve also started reducing the size of the ball on top of the hat and tapering the hat from the band up to be more narrow at the top.
And here is the completed roughed-in piece. I gave the hat a little curve at the top. You could make the ball smaller, or even carve it from a separate piece and attach it, or make a fold or two in the hat. This basic face shape is very flexible, in that you can just make a few changes and have a completely different character. Leave the hat off and it’s a wood spirit. Leave the ball off the hat and it’s a wizard. Put sunglasses on it and change the hat and it’s a biker (maybe add some bugs to the teeth?). Different hat and buck-teeth and it could be Uncle Jed!
I like to leave a little flat place on the back where I can sign and date it. The next blog will talk about some different detailing things that can be done. Thanks for looking!
-- Mike P., Arkansas, http://mikepounders.weebly.com