I decided it would probably be boring to show each step from the previous ‘milling everything flat and square’ post, to the final board, so here’s the final board, all finished:
It is 6-3/4”x8-5/8” and a little over 1.75” thick. Or, you know, about the size of the US hardcover edition of “Harry Potter and the Half-Blood Prince,” though the book is a little less than an inch taller in the longest dimension. Note the butcher’s block conditioner (Howard brand), my personal brand, and my hand for scale:
It’s a little guy! I used CA glue to fill in the few small checks, and the knotty area in the bottom, then had at it with the ROS again to smooth it back down. No big voids now. I’ve determined that it’s white oak in the middle, the 4 dark bands on each side of the white oak band are red oak, possibly of mixed species, and the lighter, blond wood, all of the same, sweet-smelling species, remains as yet unknown:
Here are the feet, and my brand:
Another shot with the brand and conditioner:
Closeup of the brand mark (I love that thing):
And here’s a shot with the light reflecting in it:
I like the way the long edge faces came out. Putting the dark band of white oak in the middle worked out by showing off the prettier red oak with the vertical black stripe, which is mirrored 3x on each long edge, as it’s the same board cut into 6 2” lengths (originally, before being planed down closer to 1.75”).
Oak always gives that heavily checked appearance in the end grain, thanks to the medullary rays that are so pronounced. It makes it look like many of these pieces are split, though in real life it’s much less obvious, and more apparent that there is lighter, ray fiber material filling those spaces entirely.
I will post this as a project just to get another one on the board. I’ve put on 3 coats of the conditioner, allowing about an hour in between each, and have a few more to go before I’ll call it conditioned. I’m rubbing it in pretty hard to help warm up the wood and conditioner and to make sure it presses deeply into those pesky oak pores.
-- Gary, Los Angeles, video game animator