Sketchup Shorts

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Blog series by PurpLev updated 03-17-2010 06:02 PM 6 parts 39813 reads 44 comments total

Part 1: Zoom-Zoom (and Keeping it dialed in)

03-05-2009 07:06 PM by PurpLev | 9 comments »

I see a lot of great Sketchup tutorials online (here and there), and while they do discuss different techniques, tools and what not – you really have to follow through from start to end, and go along a somewhat complex path to get the hang of things. one more thing – while on that road – one’s eyes are focused on the end result, and sometimes one can miss the fantastic little tips along the way. This tutorial is one of many short – tip/tool specific – tu...

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Part 2: Outliner - Component Selection - Anywhere, Anytime

03-06-2009 09:14 PM by PurpLev | 3 comments »

Is there an easier way to select components/groups that are behind another geometry? or inside one? Is there a way to transfer a component from one group to another? Yes there is. Welcome the Outliner window. This tutorial refers to components in your model, but in this case, groups behave in the exact same manner. If not yet visible, click ”Window → Outliner” to see this window in Sketchup. The Outliner window shows you a list of all components and groups in your...

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Part 3: Going to the Lumberyard - Virtually

03-09-2009 10:47 PM by PurpLev | 8 comments »

so you wanted to use specific materials in your Sketchup project? exotic/local lumber? metals? leather? other? I saw this subject raised in one of DaveR’s latest blogs, and it’s a fairly simple thing to do in Sketchup. You can use any material you so desire in sketchup, but first, we need to ‘make’ that material. Creating new Materials in Sketchup (Using live materials as source) 1. get your material ‘source’ – this can be any photo – e...

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Part 4: Virtual Materials II - Tiling it Seamlessly

03-10-2009 04:33 PM by PurpLev | 6 comments »

So a point was raised in my previous installment of this blog regarding tiling appearance of materials (once you assign your custom material to your model and scale it up you’d see the same material pattern repeat over and over again with distinct horizontal and vertical lines (the seams) that separate those repetitions. This tutorial will show you how to eliminate those seams from your materials, and make it possible to seamlessly tile your material over larger areas. I will show yo...

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Part 5: Dimensioning Lumber - Virtually

03-07-2010 06:00 AM by PurpLev | 11 comments »

OK, I just updated my Dovetails plugin video, and had it relinked on my other post. since I don’t want this post to be a plug for my plugin (dope) I’m not going to link to it here, if you are so inclined, I’m sure you can find it. now that we have that out of the day, the following is the updated video, which although focuses on the simplicity and efficiency of the dovetails plugin, also carries with it some other neat capabilities of SketchUp which I use all the time ...

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Part 6: Compound Angle Cuts

03-17-2010 06:02 PM by PurpLev | 7 comments »

I just posted this as a comment/response on another thread but figured this might be something that others could find useful. so here goes. This short tutorial shows one way to create a compound angle cut on an edge of a 2×4. this can translate to any other situation where a compound angle is needed: I started with a 2×4, used the protractor tool, and made a guideline from one corner at a 10 degree angle: I then selected the opposite EDGE of the ‘board’ and usi...

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