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Google Sketchup - Come Along for the Ride #6: Table building --- starting simple

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Blog entry by Betsy posted 07-22-2008 02:40 AM 2330 reads 0 times favorited 5 comments Add to Favorites Watch
« Part 5: A simple table preview Part 6 of Google Sketchup - Come Along for the Ride series Part 7: Continuing the table - inserting guides and preparing for legs »

So the journey to building a very simple table begins. This table is based on one from Thewoodwhisperer’s episode 11 arts and craft table. There’s is nothing fancy that’s done and that’s the best part for this primer on using SU.

Now I’ve spent some time putting the table together—unfortunately, I’ve still not figured out how to post it here. So if someone can enlighten me on that little gem I’d appreciate it.

Regardless – here we go. And remember – we are taking baby steps, trying to go methodically and get all, or at least as many as I can think of, the details in there. Hopefully this won’t be too boring but I’m doing this as much for myself as anyone. Hopefully it will help someone along the way.

First things first. Open SU and go to Window—Preferences—- highlight “templates” on the left hand list of items, then with the arrow drop down menu choose “inches woodworking 3d.”

This should give you a picture with three axes – those lines and a picture of a small framing square.

Select the framing square (click on it) – that will put a blue box around the frame—- hit delete on your keyboard – or right click and scroll up to erase.

So now you are left with the three axes. The red and green lines are the “ground” and the blue line is “up”.

Move your cursor to the upper left corner and select the rectangle icon—- this action will turn your cursor into a pencil with a small rectangle next to it.

Move the icon to the “origin” which is the point where all three axes come together. When your cursor hits the origin perfectly on center it will create a yellow dot. Using your mouse – left click to start drawing a rectangle.

Let go of the mouse after you click (we are going to avoid “dragging”), then move the mouse along the green axis. You’ll see your rectangle starting to take shape. You should also see a red line moving up along with your mouse. That red line means you are parallel to the red axis. You should also see a green line on the right which means you are parallel to the green axis.

Move your cursor about four inches up the green axis and then left click. This drops the end of the rectangle and it will turn the rectangle a dark blue color. This is the “face” or your rectangle.

Hit the “ESC” button on your keyboard to stop drawing rectangles.

Remember that anytime you make a mistake or want to undo anything, just go to Edit – drop down to “undo” and that will undo your last action. You can continue to “undo” as many times as you want. You can also undo the undo function—- ain’t that fun!

Take a look at the bottom right corner of your screen. The word “dimension” should be there and then a box with some numbers in it. Those numbers tell you how big your rectangle is. You can change that number, in fact you should. Type in 36,72 then hit the Enter button. This will size your table top to 36” deep and 72” long.

(If you drew your rectangle on the red axis you would type in 72,36.)

You do NOT have to put a space between the numbers 36 and 72—all you need is a comma. You can put in a space if you want to—- but you don’t need it. You DO need the comma. Don’t forget your comma!

Before we go any further, you should “save” your table so you don’t loose all your efforts.

Move your cursor up to the menu bar and select the push/pull tool. It’s the one that is square with an arrow coming out of it. (10th tool from the left).

Place the push/pull tool anywhere on the rectangle – just moving it over the rectangle will make a bunch of pretty little dots to show up. That means that your next action will effect that portion of your project. Move the tool off of the rectangle and it becomes a boring little box again.

Put the tool back over the rectangle and left click once – the pretty dots disappear – don’t let go off the left button and move your mouse up. This turns the rectangle white and gives it depth.

Take a look at the dimension box in the bottom right corner – you’ll notice that the numbers have changed from the rectangular dimensions to thickness. Type in .75 or 3/4 then hit Enter button. Then hit the “esc” button. Your rectangle is now a table top 3/4” thick and it should appear white on the screen.

OK. I have to take a break—- this left-handed typing is tough! More later tonight.

Remember I’ve still not figured out how to post it here. So if someone can enlighten me on that little gem I’d appreciate it. If you can tell me how—please do.

-- Like a bad penny, I keep coming back!



5 comments so far

View Brad_Nailor's profile

Brad_Nailor

2531 posts in 2624 days


#1 posted 07-22-2008 03:30 AM

Ok, there is 2 ways you can get an image out of SU. The easiest way is to click on file/export/2dgraphic. Set up your screen the way you want the image to look first and then click on all that. You will get a dialog box that asks you where to save the image , but more importantly, there is a little tab that says options under the cancel button. You can mess with the res and file size but the most simple way is just click screen res and crank up the image quality to max. You can also name the file and choose what format you want it to be in
( jpeg, tiff, bmp, png). Then hit save. If you are going to post it on here you might just want to set the res to 640×480 and then you wont have to re size it. Then just follow the procedure to post any other pic up here.
The other way to do it is you can set up your screen and then just hit the print screen button on your keyboard. Then open paint or any image editing software. Click on the edit menu and click paste. That should paste a screen shot of your display. Then just re size if needed and save. This method will show cursors and your whole screen including button bars and desktop stuff if its showing..

-- http://www.facebook.com/pages/DSO-Designs/297237806954248

View Betsy's profile

Betsy

2914 posts in 2563 days


#2 posted 07-22-2008 03:41 AM

Thanks Brad—- I’m not sure I get this part

“The other way to do it is you can set up your screen and then just hit the print screen button on your keyboard. Then open paint or any image editing software. Click on the edit menu and click paste. That should paste a screen shot of your display. Then just re size if needed and save. This method will show cursors and your whole screen including button bars and desktop stuff if its showing.”

If I do a bunch of jpeg pictures will that eat up a lot of memory or should I try to do the print screen thing you just outlined?

By the way – I think I’ve got the jpeg thing—- but I would like to do pictures of steps as I go——would your print screen procedure be the way to go?

Photobucket

thanks in advance.

-- Like a bad penny, I keep coming back!

View Brad_Nailor's profile

Brad_Nailor

2531 posts in 2624 days


#3 posted 07-22-2008 04:38 AM

Actually, either way is alright. You can show steps either way. The print screen version is good if you want to show menus or curser stuff. 2D export is the simplest and most straightforward.

Table is looking good.

-- http://www.facebook.com/pages/DSO-Designs/297237806954248

View Betsy's profile

Betsy

2914 posts in 2563 days


#4 posted 07-22-2008 04:53 AM

thanks Brad, I really appreciate the input. The table is a little crude, but it’s a good start.

-- Like a bad penny, I keep coming back!

View HokieMojo's profile

HokieMojo

2103 posts in 2395 days


#5 posted 07-22-2008 04:01 PM

I like this so far. This has been enlightening.

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